VR GAME
Watsonville
Step into the worn-out sneakers of a child growing up in the forgotten edges of 1990s Watsonville - teetering on the cusp of Silicon Valley's transformation. In this immersive VR horror experience, memory becomes a maze, and the everyday is laced with the surreal. Haunted by generational echoes, unseen fears, and the slow erosion of place and identity, you'll navigate a world where the monsters are as much in your home as they are in your imagination.
Watsonville isn’t just a horror game—it’s a deeply personal descent into the borderlands of childhood, culture, and the ghosts we inherit


At the heart of my work I am an artist and like to design environments and characters that tell a story. The is a VR project I am solo developing using Unreal. I have modeled and textured all the assets, environments and characters for this game. It is based off the time growing up in my grandparents trailer in rural Watsonville. I plan to have it published by fall of 2025.